Skip to content

Glossary

A comprehensive reference of terms, concepts, and abbreviations used throughout ChirpIQX documentation.


ChirpIQX Core Concepts

Chirp / Chirping

Chirp (noun) / Chirping (verb) - A hockey tradition of strategic, psychological trash talk used to get into opponents' heads and gain a competitive edge. Unlike simple taunts, chirping is:

In Hockey:

  • An art form requiring wit, timing, and hockey IQ
  • Delivered on-ice between players during gameplay
  • Used to distract opponents, break their focus, or retaliate
  • Most effective when backed by skill (you need to back up your chirps with performance)
  • Part of hockey culture from youth leagues to the NHL

Examples:

  • Chirping a goalie after scoring: "Nice glove save... oh wait"
  • Chirping after a big hit: "You got a license for that dive?"
  • Veteran chirping rookie: "Welcome to the show, kid"

In ChirpIQX Context: ChirpIQX brings the spirit of chirping to fantasy hockey analytics:

  • Your chirps = Your league trash talk - The banter you deliver to opponents
  • ChirpIQX = The intelligence behind your chirps - Data-driven insights that let you back up your talk
  • Winning validates your chirps - Just like in hockey, chirping only works when you win

Philosophy: Anyone can talk trash. ChirpIQX ensures you have the insights to back it up with championships.

"Chirp loud. Win louder."

ChirpIQX

ChirpIQX - The complete fantasy hockey intelligence platform.

  • Chirp: Hockey tradition of strategic trash talk (getting in opponents' heads)
  • IQ: Intelligence Quotient - data-driven analytical capability
  • X: The multiplier effect - applied intelligence that amplifies your competitive edge

"Smart chirps backed by winning insights."

Semantic Chirp Intelligence

Semantic Chirp Intelligence - The full name of the MCP server powering ChirpIQX. Combines semantic intent recognition with competitive hockey analytics to provide context-aware fantasy insights.

ICE (Intent-Chirp Engine)

ICE - Intent-Chirp Engine. The core algorithm that:

  • Intent: Understands your competitive goal
  • Chirp: Applies hockey-smart analytics
  • Engine: Executes data-driven recommendations

The ICE algorithm powers roster optimization, waiver analysis, and strategic decision-making.

Breakout Brain

Breakout Brain - ChirpIQX's machine learning system for detecting players trending upward before the market catches on. Analyzes opportunity shifts, usage patterns, and statistical indicators to identify genuine breakout candidates versus statistical noise.

Semantic Intent Pattern

Semantic Intent Pattern - An architectural approach where natural language specifications drive executable implementations. ChirpIQX demonstrates this pattern by converting fantasy hockey questions ("Who should I stream this weekend?") into structured analytical processes with actionable recommendations.


MCP & Technical Terms

MCP (Model Context Protocol)

MCP - Model Context Protocol. Anthropic's open standard for connecting AI assistants to external data sources and tools. ChirpIQX implements MCP to bring fantasy hockey intelligence directly into Claude AI conversations.

Learn more: https://modelcontextprotocol.io

API (Application Programming Interface)

API - Application Programming Interface. ChirpIQX integrates with Yahoo Fantasy Sports API to access real-time player data, league standings, and roster information.

OAuth (Open Authorization)

OAuth - Authentication protocol used to securely connect ChirpIQX to your Yahoo Fantasy account without sharing passwords.

SSOT (Single Source of Truth)

SSOT - Single Source of Truth. In ChirpIQX's architecture, semantic intent serves as the SSOT from which all system behavior derives.

REST API

REST API - Representational State Transfer API. Yahoo Fantasy uses REST endpoints for data access.


Fantasy Hockey Fundamentals

Fantasy Hockey

Fantasy Hockey - A game where participants assemble virtual teams of real NHL players and compete based on those players' actual statistical performance.

League

League - A group of fantasy hockey teams competing against each other. Typical sizes: 8, 10, 12, 14, or 16 teams.

Roster

Roster - The collection of players you own on your fantasy team. Includes active players (in your lineup) and bench players.

Lineup

Lineup - The subset of your roster that is actively playing and accumulating stats for the current scoring period.

Commissioner

Commissioner - The league administrator who manages settings, resolves disputes, and oversees league operations.


League Formats

H2H (Head-to-Head)

H2H - Head-to-Head format. Each week you face one opponent, competing to win the most statistical categories or accumulate more total points.

Roto (Rotisserie)

Roto - Rotisserie format. All teams compete simultaneously across all categories for the entire season. Final standings based on cumulative category rankings.

Points League

Points League - Each statistical event (goal, assist, save, etc.) has an assigned point value. Winner is determined by total points accumulated.

Categories League

Categories League - Competition across multiple statistical categories (e.g., G, A, PPP, SOG, HIT, BLK for skaters; W, GAA, SV%, SO for goalies). Winner determined by winning the most categories.

Keeper League

Keeper League - League format where teams retain some players from season to season, adding long-term roster construction strategy.

Dynasty League

Dynasty League - Extended keeper format where most or all players are retained year-over-year, emphasizing long-term planning and prospect development.


Draft & Acquisition

Draft

Draft - The initial player selection process at the start of a fantasy season. Can be live, offline, or auction-based.

Snake Draft

Snake Draft - Draft format where pick order reverses each round (1-12, 12-1, 1-12, etc.) to balance team strength.

Auction Draft

Auction Draft - Draft format where managers bid on players using a fixed budget, allowing anyone to acquire any player if they outbid competitors.

ADP (Average Draft Position)

ADP - Average Draft Position. The average round/pick where a player is selected across multiple drafts, used for draft strategy planning.

Sleeper

Sleeper - An undervalued player expected to outperform their draft position or ownership level.

Waiver Wire

Waiver Wire - The pool of unowned players available for acquisition during the season.

Free Agent

Free Agent - An unowned player available for immediate pickup without waiver priority.

FAAB (Free Agent Acquisition Budget)

FAAB - Free Agent Acquisition Budget. A blind bidding system where managers use a fixed budget to bid on waiver wire players, with highest bid winning.

Waiver Priority

Waiver Priority - Alternative to FAAB where acquisition order is determined by a rotating priority list.


Roster Moves & Strategy

Streaming

Streaming - Strategy of frequently adding/dropping players (especially goalies) to maximize games played or exploit favorable matchups. ChirpIQX's Weekend Stream Classifier specializes in identifying optimal streaming targets.

Stashing

Stashing - Holding an injured player or prospect on your bench in anticipation of future value.

Punting

Punting - Deliberately ignoring certain statistical categories to dominate others. Example: Punt hits/blocks to focus on offensive stats.

Handcuff

Handcuff - Owning a backup player who would gain significant value if the starter gets injured.

Buy Low

Buy Low - Trading for an underperforming player before they rebound, acquiring them at a discounted value.

Sell High

Sell High - Trading away an overperforming player at peak value before regression.

Regression

Regression - Statistical correction where unsustainable performance trends toward career averages.


Player Analysis & Metrics

Breakout Player

Breakout Player - A player experiencing a significant, sustained increase in production. ChirpIQX's Breakout Brain distinguishes genuine breakouts from statistical noise.

Opportunity Score

Opportunity Score - ChirpIQX metric measuring a player's deployment, linemates, power play time, and usage. High opportunity + skill = breakout potential.

Usage Patterns

Usage Patterns - How coaches deploy a player (ice time, line combinations, special teams, zone starts, etc.).

Peripheral Stats

Peripheral Stats - Non-scoring statistics like hits, blocks, shots, faceoffs, penalty minutes.

Categories / Cats

Categories (Cats) - The specific statistical metrics your league tracks. Common categories:

Skater Categories:

  • G - Goals
  • A - Assists
  • PPP - Power Play Points (goals + assists)
  • SOG - Shots on Goal
  • HIT - Hits
  • BLK - Blocks
  • +/- - Plus/Minus rating
  • PIM - Penalty Minutes
  • FW - Faceoffs Won
  • SHP - Short-Handed Points

Goalie Categories:

  • W - Wins
  • GAA - Goals Against Average
  • SV% - Save Percentage
  • SO - Shutouts
  • SV - Saves

Advanced Stats

TOI - Time On Ice (minutes per game) PP1/PP2 - Power Play unit assignment (first or second unit) EV - Even Strength (5-on-5 play) SH - Short-Handed CF% - Corsi For Percentage (shot attempt differential) xG - Expected Goals (quality of scoring chances) PDO - Shooting percentage + save percentage (luck indicator) ATOI - Average Time On Ice


ChirpIQX Tools & Features

Weekend Stream Classifier

Weekend Stream Classifier - ChirpIQX tool that analyzes available players for weekend streaming opportunities using multi-factor scoring:

  • Genuine: Must-add players with sustainable opportunity
  • Monitor: Solid options worth tracking
  • Desperation: Only add if desperate for games played

Injury Impact Analyzer

Injury Impact Analyzer - Tool identifying beneficiaries when key players get injured. Analyzes lineup cascades, opportunity shifts, and usage redistribution.

Team Buy-In Detector

Team Buy-In Detector - Identifies when coaching staffs commit to young players, signaling sustainable opportunity. Looks for:

  • Consistent top-6 deployment
  • Power play promotion
  • Ice time increases
  • Line stability

Goalie Streaming Strategy

Goalie Streaming Strategy - Decision framework for whether to commit to starter goalies or stream based on matchups. Analyzes variance, consistency, and category impact.

Category Targeting

Category Targeting - Roster construction strategy to dominate specific statistical categories. Identifies specialist players who excel in targeted stats.


Trading Terms

Trade

Trade - Exchange of players between fantasy teams.

Veto

Veto - Commissioner or league vote to cancel a trade deemed unfair or collusive.

Collusion

Collusion - Two or more managers conspiring to gain unfair advantage, typically prohibited.

Trade Deadline

Trade Deadline - Last date trades are allowed in a league (often mirrors NHL trade deadline).

Fair Value

Fair Value - Equivalent trade value where both teams receive approximately equal benefit.

2-for-1 Trade

2-for-1 Trade - Trading two players for one (or vice versa). Often used to upgrade quality by consolidating depth.


Timing & Schedule

Matchup

Matchup - Your head-to-head opponent for the current scoring period.

Scoring Period

Scoring Period - The timeframe for stat accumulation. Common: daily, weekly, or full season.

Off Night

Off Night - A day when few NHL games are scheduled, valuable for streaming since roster spots are limited.

Back-to-Back (B2B)

Back-to-Back - When a team plays two consecutive days. Goalies rarely start both games, creating streaming opportunities.

Schedule Density

Schedule Density - Number of games a team plays in a given period. Teams with 4 games in a week are valuable for streaming.

Playoffs

Fantasy Playoffs - Final weeks of the fantasy season where top teams compete for championship. Often weeks 22-24 of NHL season.


Player Status & Availability

DTD (Day-to-Day)

DTD - Day-to-Day injury status. Player questionable to play, typically short-term.

IR (Injured Reserve)

IR - Injured Reserve. Special roster spot for injured players, freeing up active roster space.

IR+ / IR-LT

IR+ / IR-LT - Long-term injured reserve for players expected to miss extended time.

O (Out)

O - Player officially ruled out for upcoming game(s).

Healthy Scratch

Healthy Scratch - Player benched for non-injury reasons (coach's decision, performance, etc.).

Conditioning Stint

Conditioning Stint - Injured player assigned to minor leagues temporarily to regain game fitness before NHL return.


Position Eligibility

C (Center)

C - Center position. Typically eligible at C only.

LW (Left Wing)

LW - Left Wing position.

RW (Right Wing)

RW - Right Wing position.

W (Winger)

W - Generic wing designation (LW or RW).

D (Defense / Defenseman)

D - Defenseman position.

G (Goalie / Goaltender)

G - Goalie position.

Multi-Position Eligibility

Multi-Position Eligibility - Players who qualify at multiple positions (e.g., C/LW), increasing roster flexibility.

Utility (UTIL)

Utility - Flex roster spot that can be filled by any skater position.

BN (Bench)

BN - Bench spot. Player owned but not in active lineup.


Special Teams

Power Play (PP)

Power Play - Situation where one team has a man advantage due to opponent penalty. High-value scoring opportunity.

PP1 (Power Play Unit 1)

PP1 - First power play unit. Top priority for power play deployment, highest scoring opportunity.

PP2 (Power Play Unit 2)

PP2 - Second power play unit. Less deployment than PP1.

Penalty Kill (PK)

Penalty Kill - Defending while short-handed. PK specialists often accumulate blocks and short-handed points.

SHG (Short-Handed Goal)

SHG - Goal scored while team is short-handed. Bonus value in some leagues.


NHL Context

Salary Cap

Salary Cap - NHL's limit on team payroll. Affects real NHL roster construction, which impacts fantasy (e.g., cap-strapped teams may lose depth players).

Rebuild

Rebuild - NHL team strategy focusing on young players and draft picks rather than immediate success. Can create opportunity for prospects.

Contender

Contender - NHL team competing for playoffs/championship. Often trades for veterans, changing usage patterns.

Depth Chart

Depth Chart - Team's player hierarchy by position, showing line combinations and usage.

Line Combinations

Line Combinations - Forward groupings (Line 1, Line 2, Line 3, Line 4). Top-6 forwards (Lines 1-2) get more ice time and opportunity.

Top-6 / Bottom-6

Top-6 - First two forward lines, typically highest-skilled offensive players Bottom-6 - Third and fourth lines, typically depth/defensive roles

Top-4 / Top-Pair

Top-4 - A team's four best defensemen (top two pairs) Top-Pair - Team's #1 defensive pairing, highest ice time and opportunity


ChirpIQX Analytics Philosophy

Genuine Opportunity

Genuine Opportunity - Sustainable deployment and usage that indicates real breakout potential, not fluky variance. ChirpIQX distinguishes this from statistical noise.

Market Inefficiency

Market Inefficiency - Discrepancies between a player's actual value and their ownership/ADP. ChirpIQX identifies these to gain competitive edge.

Usage Cascade

Usage Cascade - Chain reaction when a player's injury or trade causes multiple role changes down the depth chart. Injury Impact Analyzer tracks these cascades.

Statistical Noise

Statistical Noise - Random variance or small sample flukes that don't indicate sustainable performance trends.

Confidence Score

Confidence Score - ChirpIQX metric (0-100) indicating certainty level of a recommendation. Based on sample size, opportunity stability, and historical patterns.

Upside Score

Upside Score - ChirpIQX metric (0-100) measuring a player's ceiling potential given their current opportunity and skills.

Window of Opportunity

Window of Opportunity - Timeframe before market awareness increases and a player's value becomes widely recognized. ChirpIQX aims to identify players early in their window.


Behavioral Concepts

Recency Bias

Recency Bias - Overweighting recent performance while ignoring larger sample size. ChirpIQX corrects for this with trend analysis.

Anchoring

Anchoring - Cognitive bias where initial draft position or acquisition cost influences current valuation despite changed circumstances.

Sunk Cost Fallacy

Sunk Cost Fallacy - Holding underperforming players because of high draft cost rather than current/future value.

Confirmation Bias

Confirmation Bias - Seeking information that confirms existing beliefs while ignoring contradictory evidence.


Research & Development

Semantic Intent as SSOT

Semantic Intent as SSOT - Research paper demonstrating how natural language specifications can serve as the authoritative source for system behavior. ChirpIQX implements this pattern.

DOI: 10.5281/zenodo.17114972

ORCID

ORCID - Open Researcher and Contributor ID. Persistent identifier for academic researchers. ChirpIQX Author: 0009-0006-2011-3258

AI-Native Development

AI-Native Development - Software development approach where AI assistants are first-class development partners from inception, not just coding aids.


MIT License

MIT License - Permissive open-source license used by ChirpIQX. Allows free use, modification, and distribution with minimal restrictions.

GDPR (General Data Protection Regulation)

GDPR - EU privacy regulation. ChirpIQX complies through no-tracking, no-data-collection approach.

CCPA (California Consumer Privacy Act)

CCPA - California privacy regulation. Similar to GDPR in protecting user data rights.


Community Terms

Taco

Taco - Slang for an inactive or poor-performing fantasy manager who makes questionable decisions.

League Winner

League Winner - A late-round pick or waiver addition who provides championship-level value.

Roster Churn

Roster Churn - Frequent adding/dropping of players, common in streaming strategies.

Handshake Deal

Handshake Deal - Informal agreement between managers (e.g., "I won't bid on Player X if you don't bid on Player Y"). Often prohibited as collusion.


ChirpIQX Mascot

Cormorant

Cormorant - ChirpIQX's mascot. A diving seabird known for:

  • Diving deep for opportunities (like finding waiver gems)
  • Patience and precision (analytical approach)
  • Adaptability (strategic flexibility)

Learn more: Meet the Mascot


Abbreviations Quick Reference

TermFull NameCategory
ChirpIQXChirp + IQ + X (multiplier)Platform
ICEIntent-Chirp EngineAlgorithm
MCPModel Context ProtocolTechnical
APIApplication Programming InterfaceTechnical
SSOTSingle Source of TruthArchitecture
H2HHead-to-HeadLeague Format
RotoRotisserieLeague Format
ADPAverage Draft PositionDraft
FAABFree Agent Acquisition BudgetWaivers
GGoalsStat Category
AAssistsStat Category
PPPPower Play PointsStat Category
SOGShots on GoalStat Category
HITHitsStat Category
BLKBlocksStat Category
WWins (Goalie)Stat Category
GAAGoals Against AverageStat Category
SV%Save PercentageStat Category
SOShutoutStat Category
TOITime On IceAdvanced Stat
PP1Power Play Unit 1Special Teams
PP2Power Play Unit 2Special Teams
PKPenalty KillSpecial Teams
SHGShort-Handed GoalSpecial Teams
IRInjured ReservePlayer Status
DTDDay-to-DayPlayer Status
CCenterPosition
LWLeft WingPosition
RWRight WingPosition
DDefense/DefensemanPosition
GGoalie/GoaltenderPosition
BNBenchRoster Spot
UTILUtilityRoster Spot
B2BBack-to-BackSchedule
xGExpected GoalsAdvanced Stat
CF%Corsi For PercentageAdvanced Stat
PDOShooting% + Save%Luck Indicator
GDPRGeneral Data Protection RegulationLegal
CCPACalifornia Consumer Privacy ActLegal


Smart Chirps. Winning Insights. No Confusion. 🏒